Toys You Had If You Grew Up in the Early 2000s: Nostalgic Favorites

Growing up in the early 2000s was truly special. The period was marked by unique fashion trends, memorable movies, and a general sense of simplicity absent of today's social media dominance. Riding Razor scooters, playing with Bratz dolls at sleepovers, and engaging in intense Nintendo Wii tennis matches were typical activities that defined childhood for many.
View this post on Instagram
Among the iconic toys of the era, one memorable item was My Password Journal. This nifty gadget allowed kids to protect their secrets with a voice-activated password, combining fun with a sense of security and individuality. For anyone who grew up during this time, these toys are more than just playthings; they represent a significant part of a nostalgic, carefree chapter of life. Skip-It was a popular toy that kids wore around their ankle during recess. Players would skip over a rotating loop, providing an endless source of fun and exercise. The Tamagotchi, a virtual pet, quickly became an engaging and satisfying experience for children. At a price of $20, it required kids to feed, play with, and take care of their digital companion, making it both challenging and rewarding. The toy's interactive nature made it slightly addictive, as children had to keep their Tamagotchi alive and happy. The virtual world of Webkinz was extremely popular, encouraging children to collect numerous cute, small animal toys. Each Webkinz toy came with a unique code to access an online universe where kids could play games and interact with their virtual pets. This combination of physical and digital play created a beloved experience for many. Playmobil kits provided countless hours of creative play. These sets, often detailed and elaborate, allowed children to build and engage with various mini worlds. Be it a medieval castle, pirate ship, or cityscape, each kit encouraged imagination and storytelling. Many found joy in assembling the pieces and creating scenes, fostering both fun and learning. Playmobil remains a cherished part of childhood memories for many. Tiny and adorable, Polly Pocket dolls were a must-have toy for many kids. These micro-dolls came with various outfits and accessories. The appeal of Polly Pocket lay in their compact design, making them easy to carry anywhere. Many children enjoyed creating small, imaginative worlds with these figures. Fashion played a big role, with numerous styles and themes available for collectors. Bop It! was a popular toy that kept many kids entertained for hours at a time. Originally priced at $16, it was known for its ability to engage users with various commands. Players had to respond quickly to prompts like "bop it," "twist it," and "pull it," making it a fun and challenging game that tested their reflexes. The toy was a hit with both children and adults, becoming a staple in many households. Brandontsnider, Brandon T. Snider holding three of his Mad Libs, CC BY-SA 4.0 Mad Libs was a popular activity during sleepovers, costing only $5. It involved filling in blanks with specific types of words to create funny and often absurd stories. This game encouraged creativity and made grammar fun for kids. With a simple format, it became a staple in educational play. Early 2000s kids might remember playing this at parties, sleepovers, or during family time. The mix of humor and learning made Mad Libs a cherished activity. ClawGrip, Tiger-Hasbro VideoNow Color - Player without disc, CC BY 3.0 Sleepovers were never the same with the arrival of VideoNow. This personal video player, priced at $48, brought excitement to many household gatherings. Kids could watch their favorite shows and cartoons on-the-go, which felt quite special at the time. These devices provided hours of entertainment, making them a popular choice for fun-filled evenings. In the early 2000s, My Scene Dolls were very popular. These fashion dolls were known for their trendy outfits and chic accessories. Each doll had a unique style, reflecting the latest fashion trends. The dolls became a favorite among children, providing endless hours of play and imagination. Children who owned My Scene Dolls often enjoyed combining different outfits and accessories to create new looks. The Razor A-Kick Scooter became a popular way to get around in the early 2000s. Known for its simple design and easy maneuverability, it quickly became a must-have for kids and teens. Priced at around $30, it was an affordable option for many families. These scooters were seen everywhere, from sidewalks to parks. Durable and easy to fold, they offered convenience and fun for numerous users. Despite the occasional scraped shin, the Razor A-Kick Scooter remains an iconic part of early 2000s nostalgia. Timo Tervo from Finland, Bratz world - Flickr - Timo Tervo, CC BY-SA 2.0 Bratz Dolls, which were quite popular, were often seen as a ticket to being part of the cool crowd. These dolls were known for their distinct fashion and makeup, which set them apart from other dolls of that time. Featuring unique styles, they became a favorite among many young enthusiasts. A Slinky is a simple yet mesmerizing toy that captivated many during childhood. The sight of it gracefully descending the stairs brought endless joy to kids. Priced at $3, this small metal or plastic coil could keep children entertained for hours as it "walked" its way down each step. Its ability to move in such a fascinating manner made it a unique and beloved toy of its time. The Slinky is more than just a toy; it’s a nostalgic reminder of a simpler time in play. The Baby Alive doll has a unique feature: it grows over time. While this function might seem a bit eerie to some, many kids find it fascinating. The Nintendo DS changed portable gaming when it launched. Popular titles like Mario Kart used the dual screens effectively, making it a must-have for gamers. Costing around $55 at release, it offered a unique gaming experience that combined both touch screen and traditional controls. The DS appealed to a wide audience, from casual gamers to dedicated fans, due to its diverse game library and portable design. Irwandy Mazwir, Guitar Hero World Tour drums, CC BY 2.0 In the early 2000s, Guitar Hero emerged as one of the most captivating video games. Priced at $70, it allowed players to mimic playing a guitar to popular songs. The game required a guitar-shaped controller, adding a realistic touch to the gaming experience. Many found themselves immersed in the rhythm and challenge, making Guitar Hero a significant part of the gaming culture from that era. The Game Boy Advance provided endless hours of entertainment for kids in the early 2000s. This portable gaming device featured a wide array of games, suitable for various interests and ages. Its compact design allowed players to carry it anywhere, making it a popular choice for on-the-go fun. Many children of that era fondly remember playing titles like Pokémon, Super Mario, and The Legend of Zelda on their Game Boy Advance. The gaming experience was enhanced with improved graphics and engaging gameplay compared to its predecessors. Jayden Montes, IPod Nano 3rd Gen, CC BY-SA 4.0 The iPod Nano redefined how people listened to music. Small and portable, it quickly became a must-have gadget. With its sleek design, it easily fit into pockets, making it perfect for on-the-go use. Besides playing music, the iPod Nano also featured a user-friendly interface and impressive sound quality, capturing the attention of many. It overshadowed other toys and online games, making it a notable tech advancement of the early 2000s. The iPod Nano set a new standard for portable media players, influencing the way people enjoyed music and entertainment. Pillow Pets were soft and snuggly stuffed animals that could fold into pillows. These adorable creatures became very popular around the late 2000s, offering kids both a toy and a cushion. They came in a variety of forms like puppies, unicorns, and other animals. Known for their comfort and versatility, many children loved having them around. Their charm was in their simplicity—they functioned as both playtime buddies and naptime pillows. Many kids found comfort in their favorite Pillow Pet, making them perfect companions for bedtime and travel. Twister was a staple at family game nights. This game had players putting their hands and feet on colored circles on a large mat. It was known for creating hilarious and challenging positions that often led to giggles and fun memories. Both kids and adults enjoyed trying to maintain their balance and avoid falling over while following the instructions given by the spinner. Heelys were a blend of shoes and skates. They had a cool look and featured wheels in their heels. People could easily transition from walking to gliding by shifting their weight. These shoes were popular among kids and teens and made sidewalks into fun skating areas. Heelys were more than just a toy; they were also a fashion item. Aquapets were small, interactive toys housed in clear, water-filled containers. Each pet had its own unique appearance and behavior, reacting to touch and sound. These aquatic-themed toys captivated children with their soothing movements and engaging interactions. Often priced at around $16, they provided an affordable and entertaining experience. Their appeal lies in their simplicity and the gentle, calming presence they brought into the home. Groovy Girls were cherished by many children for their vibrant and unique designs. With each doll having its own name and backstory, they encouraged creativity and imaginative play. They were accessible and popular. Groovy Girls emphasized personal expression, making each doll a special companion for kids. Their charming outfits added to the appeal, making them a treasured part of early 2000s childhood. Rubber wristbands, often traded by kids, came in various colors and designs. Sometimes, swapping these bracelets was more of a task than a fun activity. Many enjoyed collecting different bands to showcase their unique styles. Buying them in bulk was common, with packs of 48 pieces available for around $11. Silly Bandz became a massive trend among kids in the early 2000s. These colorful, stretchy bands came in countless shapes and sizes, ranging from animals to letters. They were more than just accessories—they were a social phenomenon. Children spent their allowance to collect and trade them with friends at school. Despite being banned in many classrooms for causing distractions, their popularity never waned. Silly Bandz were sold in packs for around $5, making them an affordable craze that swept through schools and playgrounds alike. The Tickle Me Elmo doll was both odd and charming. This toy remains popular with children today.Skip-It
Tamagotchi

Webkinz
Playmobil

Polly Pocket
Bop It!
Mad Libs

VideoNow

My Scene Dolls
Razor A-Kick Scooter

Bratz Doll

Slinky

Baby Alive
Nintendo DS
Guitar Hero

Game Boy Advance
iPod Nano

Pillow Pets
Twister

Heelys
Aquapets

Groovy Girls
Rubber Wristbands
Silly Bandz

Tickle Me Elmo


